I have named this project Organiture as a mix of the words organic and structure. These artpieces are a study on how to generate organic structures within a simplistic visual concept, but with a broad range of variety and exploration between the artpieces. In general there is quite some randomness involved, but with enough restrictions to get art which resides somewhere between harmony and chaos. Some pieces lean more towards order and elegance, and others towards disorder and messiness.
An important part is the scale and size of the art and canvas. It is zooming in and out on structures and what to reveal and what not to reveal to the viewer. It feels like sculpting a digital image, and the base material is a noise algorithm to sculpt with. I have programmed a system on top of that algorithm which adheres to the visual concept to form a collection of artpieces.
The ranges of restrictions, and therefore variation between pieces, reveals the potential of this algorithmic sculpting and drawing. This study of organitures is exploring the possibilites of where to go with this concept. For instance working towards more recognizable structures for the viewer to interpret, while leaving room for experimentation and discovering novelty. These pieces are more or less blueprints of what could come after this. I can already envision this algo-organic style of drawing as a technique to draw out humanoid forms.
In exploring the ranges of algo-sculpting I also came to certain boundaries of what is acceptable or not within this collection. An artpiece needs to have depth and be interesting enough, but how much non-structure can a viewer take before it gets too complicated to look at. In the following pieces I’m pushing the limit of understandability, and they can be very demanding for a viewer. But it seems that these pieces are mapping novel territory and might need a collection of their own.